Roblox Udim2. Hi! I need a hand, I have read the documentation and seen some posts in the forum but it has not been very helpful, someone could explain to me what it is Keep it simple and clear! I want to save a UDim2 Value and then load it; What is the issue? Include screenshots / videos if possible! The saving
Here I have an imageLabel I want to set a textLabel's position to the imageLabel's position with a slight offset. But it wont work here is my code;
A UDim2 is a combination of two UDims, one for X and one for Y. It's used for setting the size and position of UI elements. https://developer.roblox.com/en-us/
Hi! I need a hand, I have read the documentation and seen some posts in the forum but it has not been very helpful, someone could explain to me what it is
Keep it simple and clear! I want to save a UDim2 Value and then load it; What is the issue? Include screenshots / videos if possible! The saving
I'm trying to get the scale values of UDim2 of a gui so that I can offset its position. How will I be able to do this?
As a Roblox developer, it is currently too hard to create UDim2s from vectors When doing math related to ui it's generally easier to perform
Size - UDim2.new(0.2,0,0,0) if script.Parent.Size <= UDim2.new(1.172, 0,0.52, 0) then break end end Why does this come up with an error?
The UDim2 data type represents a two-dimensional value where each dimension is composed of a relative scale and an absolute offset. for a coordinate used in
Exactly what the title says, I am confused on how to do this, I am trying to multiply my offset size by 4 but nothing seem to work.
As the heading says i want to get the X offset value of a udim2 so that i can reduce it by 20% now if the udim2 value = {0.2,0},{0.5,0} Then